Diploma in Animation Film study(DAFS) back to diploma

Duration: 18 Months

Course Intro:
An Industry Approved Career Course focusing on the specialization in Advanced 3D Animation, compositing, SFX and Visual Effects. Students learn the techniques of classical animation and become a Master in Animation. This course also offers you the best opportunity to learn the most up-to-date technology used nowadays in various animation based industry. We maintain the industry standards in education of course now in your own city. Along with 3D Animation and VFX, you also master the techniques of Preproduction and Graphic Designing.

Course Covers:

Phase I - Pre-Production :
Basic Art, Developing Drawing Skills, Perspective Drawing, Creating Illustrations, Concepts of 2D Animation, Anatomy Study, Posing Characters, Character Design, Facial Expression & Body Postures, Live Drawing, Outdoor Sketching, Framing & Composition, Background Designing, Camera Angles, Concepts of Storyboarding



Phase II - Digital Graphics:

Software Covered: Adobe Photoshop

Concepts of Graphics, Introduction to Graphic Designing, Concept Development in Design for Print media, Concepts of Digital Painting, Image Manipulation Masking and Alpha techniques Digital BG Painting.




Phase III - A - Understanding the Digital Dimensions

Software Covered: Autodesk Max

Modeling - Creating Organic & Inorganic Models, Product Modeling, Character Modeling, Creating, 3D Environment, Creating High Resolution Model, Creating Low poly Models for Game, Creating Architectural Models

Texturing - UVW Unwrapping, UVW Mapping, Creating Seamless Textures

Lighting - Lighting Concepts, Standard &Photometric Lights, Global Illumination Techniques

Camera - Camera Angles, Lens Distortion, Camera Projection Techniques, Camera Animation, Camera Transitions, Using Target & Free Camera

Rendering - About Rendering Engines, Hardware and Software Rendering Techniques, Advanced Rendering Techniques in Mental Ray and V-Ray, Batch Rendering

Rigging - Creating Animation Rig – IK/FK, Skinning

Animation - Biped Animation, Mechanical Animation, Character Animation




Phase III - B - Mastering Digital Animation

Software Covered: Autodesk Maya

Modeling - Nurbs Modeling, Fillet Surfaces, Surfaces Stitch, Patch Modeling, Character Modeling, Creating High Resolution Model, Creating Low poly Models for Game

Shading

Texturing - Creating Shadow Maps, Creating Textures & Maps of Organic & Inorganic Models

Lighting - Lighting Concepts, Indirect Global Vs Direct Illumination, Interior & Exterior Lighting, 3 Point Lighting & Mental Ray - Caustics

Rendering - Advanced Rendering Techniques

Dynamics - Particles, Reactor Dynamics, Soft /Rigid Body Collisions, Simulating Fur, Cloth & Fluids

Character Animation - Non Linear Animation, LipSync and Expressions, Facial Expressions, Actions & Pose to Pose Animation



Sculpting Phase

Softwares Covered: Pixologic Z Brush

• Concepts of modeling and creating details in any 3D mode




Phase lV - Post Production and Visual Effects

Non Linear Editing

Software Covered: Adobe Premiere

About Cameras, Broadcasting methods, Advanced Editing Techniques, Creating Edited Compositions, Audio and Video Transitions & Audio Video Synchronizations



Compositing & Special Effects

Software Covered: Adobe after Effects, Eye on Fusion

Color Correction, Camera Movements, Wire/Rig Removal, Rotoscopy, Camera Tracking, Node Based Compositing, 2D Motion Tracking, 3D Compositing and much more.




Career options:
Modeling Artist
Character Animator
FX Artist
Compositor
Video Editor
Motion Graphics Artist
Match moving Artist
Lighting Artist
Render Artist
Layout Artist
Digital Sculptor
Rigging Artist
Roto & Clean-up Artist


Ask Us
Students Speak :
"I am privileged to learn at SAVE where we are taught by experienced professionals in the field. Now I work in an animation studio".
- Arnob Roy
"The learning methods are well balanced with practical wisdom. With the help of faculty members, we are channelised in proper ways."
- Sudip Naskar
"It gives me immense joy to join the Mayabious Team of Animation. I have been placed here even before I could finish my last semester. I am really happy that I joined SAVE."
- Manab
"I was really confused as to what to do after 10+2. I loved computers and now I love Animation. Joining SAVE gave me the oppurtunuty to look at the inside self of me."
- Partha
"The course is very supportive for Architectural designers and the faculties are very well informed and helpful."
- Sukti Som