Advanced Diploma in Animation & VFX (ADAVFX) back to diploma

Duration: 27 Months

Course Intro:
A Comprehensive and Industry Approved Career Course. This course has been designed keeping all the aspects of industry based Animation, compositing, SFX, CFX, Editing and designing in mind which is required in the industry. You become a VFX Professional as well as a Master in Animation. This course provides you the best opportunity to learn the most up-to-date technology used nowadays in the film industry, of course now in your own city. Along with 3D Animation and VFX, you also master the techniques of Life drawing, Posing of Characters, Claymation, Sculpting, Storyboarding, and Lighting & Art Direction.

Course Covers:

Phase I - Pre-Production
The planning stage of Production is known as Preproduction. In this phase the students are trained in Basic Art, Developing Drawing Skills, Perspective Drawing, Creating Illustrations, Concepts of 2D Animation, Anatomy Study, Posing Characters, Character Design, Facial Expression & Body Postures, Live Drawing, Outdoor Sketching, Framing & Composition, Background Designing, Camera Angles, Concepts of Storyboarding.

Phase II - Digital Graphics

Softwares covered:Adobe Photoshop & Corel Painter

Concepts of Graphics, Introduction to Graphic Designing, Concept Development in Design for Print media, Concepts of Digital Painting, Image Manipulation, Masking and Alpha techniques, Digital BG Painting and much more...

Phase III - Understanding the Digital Dimensions

Softwares covered: Autodesk Max, V-Ray

Modeling - Creating Organic & Inorganic Models, Product Modeling, Character Modeling, Creating, 3D Environment, Creating High Resolution Model, Creating Low poly Models for Game, Creating Architectural Models

Texturing - UVW Unwrapping, UVW Mapping, Creating Seamless Textures

Lighting - Lighting Concepts, Standard &Photometric Lights, Global Illumination Techniques

Camera - Camera Angles, Lens Distortion, Camera Projection Techniques, Camera Animation, Camera Transitions, Using Target & Free Camera

Rendering - about rendering engines, Hardware and Software rendering techniques, Advanced Rendering Techniques in Mental Ray and V-Ray, Batch Rendering

Rigging - Creating Animation Rig – IK/FK, Skinning

Animation - Biped Animation, Mechanical Animation, Character Animation

Phase IV - Mastering Digital Animation

Software Covered: Autodesk Maya

Modeling - Nurbs Modeling, Fillet Surfaces, Surfaces Stitch, Patch Modeling, Character Modeling. Creating Low poly Models for Game


Texturing - Creating Shadow Maps, Creating Textures &Maps of Organic & Inorganic Models

Lighting - Lighting Concepts, Indirect Global Vs Direct Illumination, Interior & Exterior Lighting, 3 Point Lighting & Mental Ray - Caustics

Rendering - Advanced Rendering Techniques

Dynamics - Particles, Reactor Dynamics, Soft /Rigid Body Collisions, Simulating Fur, Cloth & Fluids

Character Animation - Non Linear Animation, Lip-sync and Expressions, Facial Expressions,

• Actions & Pose to Pose Animation

Sculpting Phase

Software Covered: Pixologic Z Brush
Concepts of modeling and creating details in any 3D mode

Phase V - Post Production and Visual Effects

Software's covered: Adobe Premiere, Fcp

• About Cameras
• Broadcasting methods
• Advanced Editing Techniques
• Creating Edited Compositions
• Audio and Video Transitions
• Audio Video Synchronizations

Compositing & Special Effects

Softwares covered: Adobe After Effects & Particle illusion

• Video Enhancement
• Sky Replacement
• 3D
• 2D Motion Tracking
• Color Correction
• Compositing, Color Keying, Set   Extensions, Particle Effects and
   much more..
• Footage Deinterlacing
• Camera Movements

Compositing and VFX

Software's covered: Nuke, PF- Track, and Eye on Fusion

• Color Correction
• Camera Movements
• Tracking
• Rotoscopy
• Camera Tracking
• 3D Compositing and much more.
• Node based compositing
• 2D Motion

Sound Editing

Software Covered: Adobe Audition

• Audio Formats
• Refining sound
• Creating Audio sequences
• Audio Mixing

Career options:
Graphic Designer
Layout Designer
Creative Ad Designer
Animatic artist
3D rendering artist
Post Production artist
Lighting artist
3D Visual Effects Artist
Digital Artist
Storyboard Artist
2D Background Artist
CG Artist
3d Animator
Rigging Artist
Character Animator
3D Compositor
Audio Editor
Video Editor
Flash Designer
Motion Graphics artist
3D Visualizer
3D Designer
Texture Artist
3D modeler

Ask Us
Students Speak :
"I am privileged to learn at SAVE where we are taught by experienced professionals in the field. Now I work in an animation studio".
- Arnob Roy
"The learning methods are well balanced with practical wisdom. With the help of faculty members, we are channelised in proper ways."
- Sudip Naskar
"It gives me immense joy to join the Mayabious Team of Animation. I have been placed here even before I could finish my last semester. I am really happy that I joined SAVE."
- Manab
"I was really confused as to what to do after 10+2. I loved computers and now I love Animation. Joining SAVE gave me the oppurtunuty to look at the inside self of me."
- Partha
"The course is very supportive for Architectural designers and the faculties are very well informed and helpful."
- Sukti Som